Kojima on stage today announce that both Ground Zeroes and The Phantom Pain will be coming to Steam with a steam cardboard box in game. No dates or Press Release has been dished out yet to media but stay tuned.
Here are some new screen shots straight from Konami of Metal Gear Solid The Phantom Pain showing Day and Night time cycles as well as other various shots of Mother Base and the newly Cardboard Box techniques.
Kojima Productions finally gave fans a glimpse of the demo of The Phantom Pain that’s been shown at the Konami booth for event goers in LA for E3. Today’s episode of Kojima Station was still broadcasted as normal from Kojima Productions in Tokyo with Ken of Kojima Productions calling in via Skype to share the new footage. Snakes updated CQC moves and Fulton gone wild is shown as well as the Afghanistan environment. Check out the footage below.
Now that numerous news media outlets have had chance to view the demo played in real time, here is what we know from the impressions thus far: Lucy O’Brien & Marty Sliva from IGN:
My only hope is now that the demo has been opened up to all attendees at E3, Konami will be releasing a video of the entire gameplay demo online like they did for the Ground Zeroes demo played at TGS. Keep it here for more details!
If you’re like us and haven’t been able to stop watching the new E3 Metal Gear Solid V: The Phantom Pain trailer, you’re in for a treat. Download the trailer in 60fps to your PC and try to keep your jaw off the ground. Click below for a gif we made for you to see how smooth it really is.
Gametrailers shared their thoughts and experience on the 30 minute demo shown at E3 for The Phantom Pain.
Marty Sliva (@McBiggitty)
The demo shown to us at E3 featured a very brief cinematic introducing Snake’s mission to infiltrate an Afghan village and obtain information regarding the imprisonment of Master Miller, and from there it was pure open-world gameplay.
Phantom Pain is an immediately stunning game. The scope of the mountainous landscape littered with canyons, livestock, villages, and creeks is staggering. Riding your horse across the plains brought shades of Red Dead Redemption, even down to the way the music would swell as you neared a dangerous area.
The first big surprise of the demo was the ability for Venom Snake (evidently that’s what he’s called now?) to use Peace Walker’s infinitely rad Fulton System to transport stunned enemies back to Mother Base and recruit them as your own personal Diamond Dog army. But humans are just the tip of this iceberg – everything from crates, to vehicles, to sheep can be skyhook-ed out of the world and brought back to your Big Shell-esque base of operations.
What’s even better is that you can chopper your way back to your fully-customizable Mother Base at any point in the game and wander around your creation. Seeing the spoils of my actions wandering about your base brought to mind shades of Skies of Arcadia and Suikoden, and I couldn’t be happier about that. Troops were practicing at shooting ranges, Snake could spare with his men to raise their levels, and we even spotted a young Revolver Ocelot gazing off longingly into the sunset.
Thanks to his prosthetic arm, you can attract guards by knocking wherever you are in the world, no wall needed.
Back on solid ground in Afghanistan, I was really impressed by the emphasis placed on approaching encounters in a non-lethal manner. If you want to build up your base, you can’t be John Rambo. Luckily Snake has a load of new tricks to help complete his mission without getting blood on his hand(s). Thanks to his prosthetic arm, you can attract guards by knocking wherever you are in the world, no wall needed. An active weather system brought a blinding sandstorm through the valley, and while it definitely obstructed the player’s vision, it also allowed Snake to move about under the cover of sand.
At one point in the demo, the Kojima Productions representative leading it accidental called the game Peace Walker. It was the best kind of Freudian slip imaginable.
More Impressions here: E3 2014: METAL GEAR SOLID 5: THE PHANTOM PAIN IS SPECTACULAR
Just revealed on Spike TV’s E3 All Access. Here are some new screenshots of Metal Gear Solid V: The Phantom Pain that were just presented on Spike TV’s E3 All Access with series creator Hideo Kojima
source: Spike All Access