Thursday, November 26, 2015

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According to a source speaking with the New Yorker said on Friday, October 9th, Hideo Kojima left the Tokyo offices of Konami, the video-game company where he had worked since 1986, for the last time. The departure ceremony, according to one of the hundred or so guests who attended, and who asked that I not use his name, took place at Kojima Productions, the director’s in-house studio, and was “a rather cheerful but also emotional goodbye.” He said that he did not see Konami’s president, Hideki Hayakawa, or its C.E.O., Sadaaki Kaneyoshi, at the party, but some of Kojima’s colleagues from other studios showed up to pay their respects, as did many of the people who worked on his most recent directorial project, Metal Gear Solid V: The Phantom Pain.

The New Yorker also stated that Kojima has a non-compete clause that expires in December (which we’d heard previously). The specifics of this aren’t clear, but it likely means he’ll have to wait until then before being able to sign on with another company. We have first heard his contract was due up in December but it looks like that was just the non compete.

Sad day for Kojima fans and a sad day in Konami’s history indeed.

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Well this is depressing…

According to a pair of reports from French site Gameblog and others like Eurogamer and GameSpot say, Konami has ceased all triple-A console game production on everything but Pro Evolution Soccer and there are currently no plans for a big new Metal Gear game, while worldwide technology director Julien Merceron has left the company.


Julien Merceron, worldwide technology director at Konami leaving the company is unsettling as is but a complete cease? This honestly doesnt make complete sense since Konami was already working on building a new team for future Metal Gear games. So for now until we get more confirmed and further details take all of this with a grain of salt.

It also doesn’t help when you read tweets like this

Here is hoping for the best though :(

MVC just posted and article that featured some strong statements by Konami marketing executive Jon Edwards.

“Anyone who has spent any amount of time with it has been blown away by its depth, scope and ambition. It is one of those games where people go: ‘I wonder if I can do this?’ and they inevitably can. Many games claim to be sandbox, open-world affairs, but Metal Gear Solid V does offer incredible freedom. Yes, there are missions, but it is truly up to you how they are tackled. When we have shown it to the press, the interesting thing is that they don’t discuss just the missions or what they played, but how they did it. You get people swapping different stories, and discussing how they beat certain elements.

“Every new Metal Gear Solid title has seen Mr Kojima moving closer to his vision of a game that can match his scope. The Phantom Pain sees ideas formed in the PSP title Peace Walker come to fruition, as [the player’s HQ] Mother Base is not only explored, but shown – and used to add a tactical bent to the game. While the open-world idea first hinted at in Metal Gear Solid 3: Snake Eater and then Metal Gear Solid 4: Guns of the Patriots is finally realised, with the game worlds boasting huge scale but incredible detail, too.

“It’s the game of the year – guaranteed.”


Speaking on the PC version he says:

In addition, The Phantom Pain is coming to PC. Metal Gear has been on the platform in the past, but before last year’s Ground Zeroes, it had been 11 years since the series was on PC.

And – unlike Ground Zeroes – The Phantom Pain is coming to PC on the same day as its console release.

“The PC version is stunning,” Edwards says. “We are so pleased to be able to release it alongside the console games, and that Kojima Productions has worked so hard to make it such a strong version. Like Ground Zeroes, the graphics are stunning in the new 4K mode, while the scale and online elements within the game are a perfect fit for the format. Metal Gear Solid V is such an entertaining game, we always wanted it to play the strengths of its host format, and the PC edition certainly does that. It is a stunning conversion.”


And the future of the franchise?

Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain | Games Industry Special Features | MCV

Some doubts linger over what comes next for Metal Gear. Creator Kojima says this game will close the loop on the 27-year ‘Solid’ franchise, and it’s unclear whether he’ll work on another game.
“Metal Gear Solid is a key Konami franchise,” Edwards says. “The company has already committed to future iterations, which we look forward to.”
What about the very unpopular subject of micro transactions?
Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain | Games Industry Special Features | MCV

Metal Gear Solid V features microtransactions, which will be good news to retailers looking to sell digital currency. But in the past, consumers have been vocal about their dislike for microtransactions appearing in premium games. 

“They are a minimal part of the game, and merely a short cut,” Konami marketing exec Jon Edwards says. 

“The player recruits R&D people to create weaponry and expand their base. While the entire game can be played without using them, microtransactions are available to speed up the development process. They also come into play with the FOB (Forward Operating Bases) element, when players set up additional Mother Base outposts. 

“Players can insure their base against attack in the multiplayer mode. Kojima Productions has merely added them as shortcuts, but have always stressed that the game can be completed without any cost to the player.”

Read the entire article here: Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain 

Konami made this tweet about news regarding the Metal Gear Solid V companion app saying:

So great news for launch day indeed.

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Are you the ultimate MGS Fan?

We are extremely excited to finally be announcing this giveaway. MGN has teamed up with Konami and Musterbrand for an epic giveaway. But in order to have a chance to win, you must prove yourself as the ultimate Metal Gear Solid fan! Check out the details below then click the at the end of this post to visit our giveaway page to submit your entry. Good luck to all who enter!

Here is how to win:

Show us you’re the ultimate MGS Fan! You can do this in almost any way you feel best expresses your case for winning.

  • You can send in a video, you can show us your cosplay, MGS collection, artwork, music, written piece, whatever shows us you are the ultimate MGS Fan!
  • Entries from where ever in the world will be accepted.
  • Entries MUST be turned in by end of day on the 21st of August 2015.
  • You must be following our Twitch Channel here:
  • The winner will be chosen by MGN and announced live during our pre-midnight launch stream of MGSV on our Twitch Channel August 31st. You do not need to attend to win but we will need all of your information to ship the item in order to be eligible to win.
  • Only one entry per person will be accepted. Multiple entries will not be reviewed.
  • Entries that require* reviewing via reading must be in english. (This only applies to written or similar like pieces)
  • All submitted entries agree that they will be featured at the end of the giveaway for showcase of the ultimate MGS fans.

Click the link below to visit our giveaway page to submit your entry.

>MGN giveaway<

PlayStation 4

Konami’s Metal Gear Solid V: The Phantom Pain Japanese web site has just released a series of cross platform image comparisons for us to check out. Images below.

PlayStation 4 / PlayStation 3
XBox One / XBox 360
Steam (PC) / PlayStation 4
Steam (PC)
PlayStation 4
PlayStation 4
Steam (PC) / PlayStation 4
Steam (PC) / PlayStation 4


PlayStation 4
PlayStation 4
Steam (PC) / PlayStation 4
Steam (PC) / PlayStation 4


Interesting new promotional video from Konami Japan for Metal Gear Solid V: The Phantom Pain featuring music from the band White Ash.

The following description comes via user chigadeteru of reddit.

“The guy plays TPP and BB says “In these moments, I shall do it” . The guy than proceeds to embrace empathy and sacrifice his pleasure for other people when they are in need (exemple: let a granny sit in the crowded train, order a glass of water for a lady… All of this without claiming any recognition) He comes back home and play again. This spreading of empathy and sacrifice for others is paralleled with the “You guys are diamonds” quote of BB, and men who adopt this behaviour shall be referred as “Metao” which means “Meta-man” or meta-men”.

Here’s a dedicated site :

The conclusion of the spot is : “Let’s enjoy MGS V TPP and become meta-men !”

Via Konami UK Blog and Kojima twitter:

Konami will be debuting an all-new video showcasing key gameplay elements from METAL GEAR SOLID V: THE PHANTOM PAIN, while visitors at the show will be able to experience the game’s ‘A Hero’s Way’ mission via playable demo. Konami has confirmed that they will also reveal a new trailer at the show.

The new video will show all-new footage related to the Mother Base aspect of the game. The specially-created video will detail building options and unique customization elements. The video will also explain the game’s multi-player FOB (Forward Operating Base) feature, wherein users can establish additional bases around the globe to manage captured resources – and demonstrate for the first time – how users can infiltrate other players’ FOB bases to steal resources as well.


The new trailer will give a larger overview of the full game and its many gameplay advances and character. All new footage will be released on August 5th, at 20:00 CET, and will be shown throughout the duration of the five-day event. It will also be viewed via the dedicated METAL GEAR SOLID YouTube Channel here

Visitors to Europe’s largest consumer gaming event will be able to experience the many additions the new game introduces as it appears in playable form in public for the first time. KONAMI will have a host of consoles running the game’s expansive ‘A Hero’s Way’ mission which introduces key gameplay aspects and offers players a chance to explore the game’s Afghanistan setting in an early mission.

Gamescom will be held in Cologne from August 5th-9th. KONAMI´s booth is located in Hall 7.1,B030.

MGN Will be live streaming events as they come in on our Twitch channel so stay tuned and make sure your following.

Via Konami UK Blog:

Metal Gear Solid V: The Phantom Pain and Pro Evolution Soccer 2016 will, for the very first time, be available for the public to play at gamescom this year! Both titles are hugely anticipated, so this gamescom promises to be a fantastic one for Konami fans!

Attendees of the Cologne-based expo can explore the vast world of The Phantom Pain, realising their own strategies when approaching missions and looking bad-ass in the process, before moving on to try out the most realistic and outright fun PES game so far: PES 2016. These two very different games each take advantage of the FOX Engine’s power superbly, and illustrate it’s sheer potential in delivering top quality titles.

gamescom takes place on 7th-9th August, and you can book tickets through their official website HERE. For more information, have a read of the official press release below.

Here is the official press release from Konami:

Intense action and all-action sport:

KONAMI presents METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 at gamescom

Konami Digital Entertainment B.V. has announced its highlights for this year’s gamescom, as the publisher showcases the eagerly-awaited METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 at the Cologne event.

The games represent huge advances in the action and sport genres, and celebrate their world premieres at gamescom in Cologne as they are shown in playable form to a public audience for the very first time at KONAMI’s stand (hall 7.1 / B030).

In METAL GEAR SOLID V: THE PHANTOM PAIN, the million-selling series takes a giant stride and sets a new standard in stealth-action. A huge, open world setting sees the series’ famed sneaking elements greatly expanded, while a host of new characters – both allies and enemies – tell a story driven by revenge as franchise protagonist Big Boss enters a series of battlefields following the deaths of his colleagues. METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience.

PES 2016 marks the series’ 20th anniversary season and celebrates its landmark achievement via the new tagline ‘Love The Past, Play The Future.’ The slogan heralds the series’ return to core values and a focus on the many new gameplay and presentational elements that will further establish the series as the definitive football experience. From further integration of the industry-leading Fox Engine to bring the on-pitch action to life and the full commitment to centre the product around creating the best gameplay experience. Every facet of the game has been enhanced to deliver yet another outstanding product, including the full redesign of Master League.

“METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 will be available for the public to play for the first time at this year’s gamescom; and that´s the kind of line-up that packs a punch,” said Martin Schneider, General Manager at Konami Digital Entertainment B.V. “KONAMI is going to present two stunning games for the current console generation at the most important consumer exhibition in the world, and further showcases KONAMI’s commitment to bringing AAA-titles to the consumer.”

METAL GEAR SOLID V: THE PHANTOM PAIN will be released on September 1st, and PES 2016 on September 17th. The gamescom show will be held in Cologne from August 5th-9th. Further details and information about KONAMI’s activities and presence will be announced soon.

KONAMI´s booth is located in hall 7.1/B030. The booth for business partners and media can be found in hall 4.2/B011.