Wednesday, July 29, 2015

Via Konami UK Blog:

Metal Gear Solid V: The Phantom Pain and Pro Evolution Soccer 2016 will, for the very first time, be available for the public to play at gamescom this year! Both titles are hugely anticipated, so this gamescom promises to be a fantastic one for Konami fans!

Attendees of the Cologne-based expo can explore the vast world of The Phantom Pain, realising their own strategies when approaching missions and looking bad-ass in the process, before moving on to try out the most realistic and outright fun PES game so far: PES 2016. These two very different games each take advantage of the FOX Engine’s power superbly, and illustrate it’s sheer potential in delivering top quality titles.

gamescom takes place on 7th-9th August, and you can book tickets through their official website HERE. For more information, have a read of the official press release below.

Here is the official press release from Konami:

Intense action and all-action sport:

KONAMI presents METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 at gamescom

Konami Digital Entertainment B.V. has announced its highlights for this year’s gamescom, as the publisher showcases the eagerly-awaited METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 at the Cologne event.

The games represent huge advances in the action and sport genres, and celebrate their world premieres at gamescom in Cologne as they are shown in playable form to a public audience for the very first time at KONAMI’s stand (hall 7.1 / B030).

In METAL GEAR SOLID V: THE PHANTOM PAIN, the million-selling series takes a giant stride and sets a new standard in stealth-action. A huge, open world setting sees the series’ famed sneaking elements greatly expanded, while a host of new characters – both allies and enemies – tell a story driven by revenge as franchise protagonist Big Boss enters a series of battlefields following the deaths of his colleagues. METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience.

PES 2016 marks the series’ 20th anniversary season and celebrates its landmark achievement via the new tagline ‘Love The Past, Play The Future.’ The slogan heralds the series’ return to core values and a focus on the many new gameplay and presentational elements that will further establish the series as the definitive football experience. From further integration of the industry-leading Fox Engine to bring the on-pitch action to life and the full commitment to centre the product around creating the best gameplay experience. Every facet of the game has been enhanced to deliver yet another outstanding product, including the full redesign of Master League.

“METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 will be available for the public to play for the first time at this year’s gamescom; and that´s the kind of line-up that packs a punch,” said Martin Schneider, General Manager at Konami Digital Entertainment B.V. “KONAMI is going to present two stunning games for the current console generation at the most important consumer exhibition in the world, and further showcases KONAMI’s commitment to bringing AAA-titles to the consumer.”

METAL GEAR SOLID V: THE PHANTOM PAIN will be released on September 1st, and PES 2016 on September 17th. The gamescom show will be held in Cologne from August 5th-9th. Further details and information about KONAMI’s activities and presence will be announced soon.

KONAMI´s booth is located in hall 7.1/B030. The booth for business partners and media can be found in hall 4.2/B011.

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Konami tweeted out their E3 MGSV #FULTONDROP Twitter RT Sweepstakes. Rules and restrictions apply, US/CAN (excluding Quebec) only.

Konami Digital Entertainment Fan Promotion Official Rules


These Official Rules apply to the E3 Metal Gear Solid V: The Phantom Pain Fulton Drop Sweepstakes (the “Promotion”). Individuals who follow the @Konami twitter account will have six opportunities to Retweet (“RT”) specific E3 #FultonDrop tweets, two tweets per day, by the official @Konami Twitter account on Tuesday, June 16 through Thursday, June 18. Each tweet will be a different opportunity to win. Individuals who RT a specified tweet will automatically be entered into a random drawing for one of the prizes from the following list: PlayArts Kai: Snake Peacewalker Figure (2 available), Musterbrand: MGS Scarf, Musterbrand: MGS Parka, Musterbrand MGS Tee-shirt, & Nendriod: 447 Solid Snake figure. Each winner will also receive a Diamond Dogs Tee-shirt. Entries must follow the @Konami Twitter account in order to win. Entries will only be accepted during the Term (defined below) of the Promotion.

E3 is officially underway and twitter is a flurry with snapshots of Konami’s booth. Sean and Jackie of Kojima Productions can be seen demo’ing Metal Gear Solid V: The Phantom Pain for the attendees. A different demo will be played behind closed doors later in the day but here are images from the booth today. Check out the pictures below.



































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Ken clarifies what he said in a follow up tweet…

Playing with our emotions, but my assumptions still stand about its future.

Ken from KP is busy making news, this one being not so great… he just tweeted in response to someone asking of Platinum Games and Konami would be announcing MGR2 saying:


Those still hanging on to hope can say well maybe he just means for E3, but the likely hood is the game will not be pursued considering the circumstances revolving Kojima and his future with Konami.

Sad news indeed :(.

Good news everyone. As to no real surprise, it seems as if Konami will be debuting a new trailer for Metal Gear Solid V: The Phantom Pain. According to a tweet by Akio Otsuka translated by @JunkerHQ Japanese voice actor for Snake, he states he was shown the new trailer today and can’t wait to play the game. He also shared that the new trailer was edited by Kojima himself. I can’t wait.

As always keep it here at MGN for all the latest during E3, also, be sure to follow MGN on social media and on twitch where we will be airing all of the conferences live on our twitch channel.



Metal Gear Solid V: The Phantom Pain” E3 2013 RED BAND Trailer (Extended Director’s Cut)


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Just yesterday I reported this rumor of Xbox possibly trying to buy Silent Hills as an Xbox 1 exclusive but Head of Xbox Phil Spencer has denied this completely in response to a Twitter user.

As always I will preface a story like this with a TAKE WITH A GRAIN OF SALT. According to The Know (The folks at Rooster Teeth) , they are claiming a source of theirs says that Microsoft is in talks with Konami to purchase the rights for Silent Hills and make it a XB1 exclusive. Aparently this supposed deal is being rushed with the hopes that if it actually happens, Microsoft can announce the title as an Xbox One exclusive at this year’s E3.


They also claim that the game is 80% done, which I can’t believe possible at all, but I could see Microsoft trying to throw enough dollars at Konami to somehow revive this game and undermine Sony. If true this would explain perhaps why Silent Hills was taken down from the PlayStation store recently.

Then again, this could all be BS.  Until I see a statement from Konami or a more reliable source I trust, I’m in camp doubtful. Take in mind, even if this were to happen, there is no guarantee or even a chance in hell that the original people would be involved Kojima, Del Toro, Reedus etc etc.

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MITCH DYER from IGN reports that IGN have a lengthy explanation from Konami that has shed light on the future of Silent Hill, Metal Gear, and Konami’s “Mobile First” future. The company has also issued an apology for the concerns over their latest decisions and market stance.

In a statement to IGN, a Konami representative said “We are aware that the conjecture surrounding our recent changes has prompted a great deal of anxiety, for which we apologise.”

Konami’s statement continued to explain that, in addition to mobile gaming, “the Metal Gear and Silent Hill series, both beloved by countless fans around the globe, are also extremely important to Konami. We have nurtured them with care over many years since their inception, and will continue to produce products for both franchises, but we are not currently at a stage where we can announce the path these future titles will take.”


“Japan is our primary market for mobile content,”

“Our aim is to continue to build up a comprehensive portfolio of console, arcade, and card game titles for each IP while also making the best possible use of the mobile devices that accompany our customers in their daily life, thus expanding the limits of entertainment and appealing to more and more customers,” Hayakawa said.

Indeed, Konami is focusing on mobile, and it’s because the publisher is focusing on its own soil first and foremost.

“Japan is our primary market for mobile content,” said Hayakawa. He cited Japan as a smartphone leader, with approximately 50% market saturation – more than China and the United States. Hayakawa also explained that “the Japanese market is populated with consumers who are extremely particular and discerning, and it is this environment that has helped us polish game design quality to such a high level.”

Check out the rest of the write up here, on IGN’s website.


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via Mike Futter of Gameinformer

There has been mounting evidence that Konami is shifting its priority away from console gaming. As we reported earlier this week, the company’s revenues from console titles has dropped 30 percent over the past three years. Now, a direct statement indicates where the company’s new priorities lay.

Speaking to Nikkei, Konami Digital Entertainment president Hideki Hayakawa says that mobile is the company’s future. “From now on, mobile is at the center,” Hayakawa told Nikkei (roughly translated via Google).

He also indicates that key franchises, like Metal Gear Solid, may also be pushed into the mobile space. The company is exploring ways to expand its presence in that sector in Japan and overseas.

Click here for the rest of the article

[Source: Nikkei (Translated via Google) via MCV] via Gameinformer