Tuesday, October 13, 2015
Authors Posts by Leo


Leo Blake // Editor-in-Chief and founder of MGN. Snaaaaaaaaaaaaaaaake!!

Huge image and info dump on the Sentinel Metal Gear Sahelanthropus figure. Enjoy all of the details and images below.

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Price: 38,000 yen (excluding tax) ($317 USD / €284)
Material: ABS, PA, POM, die-cast
Accessories: shield, Akiaru blade effect parts (2)
Shoulder side armor left / right (RIOBOT original)
Stand, test button battery (LR41 2 pieces)
Top height: about 280mm
Sale: will be released April 2016
Design: Motoki Hiroyuki (T-REX)
Coloring: Yoji Hayakawa (Sen-chineri)

Source: Ameblo, Sentinel. MG Informer, MGS.be

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Well this is depressing…

According to a pair of reports from French site Gameblog and others like Eurogamer and GameSpot say, Konami has ceased all triple-A console game production on everything but Pro Evolution Soccer and there are currently no plans for a big new Metal Gear game, while worldwide technology director Julien Merceron has left the company.


Julien Merceron, worldwide technology director at Konami leaving the company is unsettling as is but a complete cease? This honestly doesnt make complete sense since Konami was already working on building a new team for future Metal Gear games. So for now until we get more confirmed and further details take all of this with a grain of salt.

It also doesn’t help when you read tweets like this

Here is hoping for the best though :(

Via Good Smile Company:

From the latest hit addition to the METAL GEAR series, ‘METAL GEAR SOLID V: THE PHANTOM PAIN’ comes a Nendoroid of Venom Snake! The Nendoroid is fully articulated allowing for all sorts of different action poses from the game – even the little ponytail on his back is fitted with a joint!

Optional parts include both his hand gun and assault rifle with their new designs, as well as three myoelectric arm prosthetics used in the game – the bionic arm, stun arm and blast arm are all included for all sorts of options! He also comes with his ‘Phantom Cigar’, a Nendoroid cardboard box and the iDROID displaying a map hologram for Snake to see where to head next! A Fulton balloon is also included allowing you to ‘recover’ other Nendoroids – Solid Snake, Raiden or any other Nendoroid! Bring out the METAL GEAR universe with Venom Snake and all sorts of optional parts!


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Preorders of Nendoroid Venom Snake: Sneaking Suit Ver. from the GOOD SMILE ONLINE SHOP will include a Hand of Jehuty Bionic Arm as a bonus!


Product Details

Product Name
Nendoroid Venom Snake: Sneaking Suit Ver.


Good Smile Company


¥5,093 (Before Tax)

Release Date

Painted ABS&PVC non-scale articulated figure with stand included. Approximately 100mm in height.


Matsumura Engineering


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Stefanie Joosten tried streaming for the first time on Twitch, she accidentally had her Twitter account linked to her Twitch account so she inadvertently announced that she was streaming. Well after a few hiccups she was up and running with cam headset and all. Problem was she was on Twitch, so the trolls were out in force and spoilers were everywhere. Though many tried to ruin the experience she seemed to have fun until Twitch suddenly took her channel down for unknown reasons. She tweeted out this:

Here are some screen caps of the event that I took while having been there to watch it unfold:








MVC just posted and article that featured some strong statements by Konami marketing executive Jon Edwards.

“Anyone who has spent any amount of time with it has been blown away by its depth, scope and ambition. It is one of those games where people go: ‘I wonder if I can do this?’ and they inevitably can. Many games claim to be sandbox, open-world affairs, but Metal Gear Solid V does offer incredible freedom. Yes, there are missions, but it is truly up to you how they are tackled. When we have shown it to the press, the interesting thing is that they don’t discuss just the missions or what they played, but how they did it. You get people swapping different stories, and discussing how they beat certain elements.

“Every new Metal Gear Solid title has seen Mr Kojima moving closer to his vision of a game that can match his scope. The Phantom Pain sees ideas formed in the PSP title Peace Walker come to fruition, as [the player’s HQ] Mother Base is not only explored, but shown – and used to add a tactical bent to the game. While the open-world idea first hinted at in Metal Gear Solid 3: Snake Eater and then Metal Gear Solid 4: Guns of the Patriots is finally realised, with the game worlds boasting huge scale but incredible detail, too.

“It’s the game of the year – guaranteed.”


Speaking on the PC version he says:

In addition, The Phantom Pain is coming to PC. Metal Gear has been on the platform in the past, but before last year’s Ground Zeroes, it had been 11 years since the series was on PC.

And – unlike Ground Zeroes – The Phantom Pain is coming to PC on the same day as its console release.

“The PC version is stunning,” Edwards says. “We are so pleased to be able to release it alongside the console games, and that Kojima Productions has worked so hard to make it such a strong version. Like Ground Zeroes, the graphics are stunning in the new 4K mode, while the scale and online elements within the game are a perfect fit for the format. Metal Gear Solid V is such an entertaining game, we always wanted it to play the strengths of its host format, and the PC edition certainly does that. It is a stunning conversion.”


And the future of the franchise?

Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain | Games Industry Special Features | MCV

Some doubts linger over what comes next for Metal Gear. Creator Kojima says this game will close the loop on the 27-year ‘Solid’ franchise, and it’s unclear whether he’ll work on another game.
“Metal Gear Solid is a key Konami franchise,” Edwards says. “The company has already committed to future iterations, which we look forward to.”
What about the very unpopular subject of micro transactions?
Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain | Games Industry Special Features | MCV

Metal Gear Solid V features microtransactions, which will be good news to retailers looking to sell digital currency. But in the past, consumers have been vocal about their dislike for microtransactions appearing in premium games. 

“They are a minimal part of the game, and merely a short cut,” Konami marketing exec Jon Edwards says. 

“The player recruits R&D people to create weaponry and expand their base. While the entire game can be played without using them, microtransactions are available to speed up the development process. They also come into play with the FOB (Forward Operating Bases) element, when players set up additional Mother Base outposts. 

“Players can insure their base against attack in the multiplayer mode. Kojima Productions has merely added them as shortcuts, but have always stressed that the game can be completed without any cost to the player.”

Read the entire article here: Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain