Friday, September 4, 2015
Authors Posts by Leo


Leo Blake // Editor-in-Chief and founder of MGN. Snaaaaaaaaaaaaaaaake!!

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Stefanie Joosten tried streaming for the first time on Twitch, she accidentally had her Twitter account linked to her Twitch account so she inadvertently announced that she was streaming. Well after a few hiccups she was up and running with cam headset and all. Problem was she was on Twitch, so the trolls were out in force and spoilers were everywhere. Though many tried to ruin the experience she seemed to have fun until Twitch suddenly took her channel down for unknown reasons. She tweeted out this:

Here are some screen caps of the event that I took while having been there to watch it unfold:








MVC just posted and article that featured some strong statements by Konami marketing executive Jon Edwards.

“Anyone who has spent any amount of time with it has been blown away by its depth, scope and ambition. It is one of those games where people go: ‘I wonder if I can do this?’ and they inevitably can. Many games claim to be sandbox, open-world affairs, but Metal Gear Solid V does offer incredible freedom. Yes, there are missions, but it is truly up to you how they are tackled. When we have shown it to the press, the interesting thing is that they don’t discuss just the missions or what they played, but how they did it. You get people swapping different stories, and discussing how they beat certain elements.

“Every new Metal Gear Solid title has seen Mr Kojima moving closer to his vision of a game that can match his scope. The Phantom Pain sees ideas formed in the PSP title Peace Walker come to fruition, as [the player’s HQ] Mother Base is not only explored, but shown – and used to add a tactical bent to the game. While the open-world idea first hinted at in Metal Gear Solid 3: Snake Eater and then Metal Gear Solid 4: Guns of the Patriots is finally realised, with the game worlds boasting huge scale but incredible detail, too.

“It’s the game of the year – guaranteed.”


Speaking on the PC version he says:

In addition, The Phantom Pain is coming to PC. Metal Gear has been on the platform in the past, but before last year’s Ground Zeroes, it had been 11 years since the series was on PC.

And – unlike Ground Zeroes – The Phantom Pain is coming to PC on the same day as its console release.

“The PC version is stunning,” Edwards says. “We are so pleased to be able to release it alongside the console games, and that Kojima Productions has worked so hard to make it such a strong version. Like Ground Zeroes, the graphics are stunning in the new 4K mode, while the scale and online elements within the game are a perfect fit for the format. Metal Gear Solid V is such an entertaining game, we always wanted it to play the strengths of its host format, and the PC edition certainly does that. It is a stunning conversion.”


And the future of the franchise?

Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain | Games Industry Special Features | MCV

Some doubts linger over what comes next for Metal Gear. Creator Kojima says this game will close the loop on the 27-year ‘Solid’ franchise, and it’s unclear whether he’ll work on another game.
“Metal Gear Solid is a key Konami franchise,” Edwards says. “The company has already committed to future iterations, which we look forward to.”
What about the very unpopular subject of micro transactions?
Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain | Games Industry Special Features | MCV

Metal Gear Solid V features microtransactions, which will be good news to retailers looking to sell digital currency. But in the past, consumers have been vocal about their dislike for microtransactions appearing in premium games. 

“They are a minimal part of the game, and merely a short cut,” Konami marketing exec Jon Edwards says. 

“The player recruits R&D people to create weaponry and expand their base. While the entire game can be played without using them, microtransactions are available to speed up the development process. They also come into play with the FOB (Forward Operating Bases) element, when players set up additional Mother Base outposts. 

“Players can insure their base against attack in the multiplayer mode. Kojima Productions has merely added them as shortcuts, but have always stressed that the game can be completed without any cost to the player.”

Read the entire article here: Stepping up a Gear: Konami on ‘the game of the year’, Metal Gear Solid V: The Phantom Pain 

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We’ve have two great deals for guys if you still haven’t picked up Ground Zeroes for the PC or still haven’t reserved your copy of The Phantom Pain for pc either. Gamesplanet trusted Official licensed reseller since 2006 and official partner of Konami have the following deals:


Click here to purchase Metal Gear Solid V: Ground Zeroes Steam Key

Normally £16.99 but -50% off £8.49

This deal runs from 29.08 00:00:00 CEST until 30.08 23:59:59 CEST FYI The Ground Zeros “weekend deal” will be 75% off, at the moment its 50% off.


Click here to purchase Metal Gear Solid V: The Phantom Pain Steam Key

Normally £49.99 but now -25% £37.49

This deal will not expire.

Also they have confirmed “We have a confirmation from Konami to deliver the keys for all our customers for the 31st early release. The keys will be with us on time.”

Konami made this tweet about news regarding the Metal Gear Solid V companion app saying:

So great news for launch day indeed.