Tuesday, July 28, 2015
Authors Posts by Leo

Leo

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Leo Blake // Editor-in-Chief and founder of MGN. Snaaaaaaaaaaaaaaaake!!

Via Konami UK Blog:

Metal Gear Solid V: The Phantom Pain and Pro Evolution Soccer 2016 will, for the very first time, be available for the public to play at gamescom this year! Both titles are hugely anticipated, so this gamescom promises to be a fantastic one for Konami fans!

Attendees of the Cologne-based expo can explore the vast world of The Phantom Pain, realising their own strategies when approaching missions and looking bad-ass in the process, before moving on to try out the most realistic and outright fun PES game so far: PES 2016. These two very different games each take advantage of the FOX Engine’s power superbly, and illustrate it’s sheer potential in delivering top quality titles.

gamescom takes place on 7th-9th August, and you can book tickets through their official website HERE. For more information, have a read of the official press release below.

Here is the official press release from Konami:

Intense action and all-action sport:

KONAMI presents METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 at gamescom

Konami Digital Entertainment B.V. has announced its highlights for this year’s gamescom, as the publisher showcases the eagerly-awaited METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 at the Cologne event.

The games represent huge advances in the action and sport genres, and celebrate their world premieres at gamescom in Cologne as they are shown in playable form to a public audience for the very first time at KONAMI’s stand (hall 7.1 / B030).

In METAL GEAR SOLID V: THE PHANTOM PAIN, the million-selling series takes a giant stride and sets a new standard in stealth-action. A huge, open world setting sees the series’ famed sneaking elements greatly expanded, while a host of new characters – both allies and enemies – tell a story driven by revenge as franchise protagonist Big Boss enters a series of battlefields following the deaths of his colleagues. METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience.

PES 2016 marks the series’ 20th anniversary season and celebrates its landmark achievement via the new tagline ‘Love The Past, Play The Future.’ The slogan heralds the series’ return to core values and a focus on the many new gameplay and presentational elements that will further establish the series as the definitive football experience. From further integration of the industry-leading Fox Engine to bring the on-pitch action to life and the full commitment to centre the product around creating the best gameplay experience. Every facet of the game has been enhanced to deliver yet another outstanding product, including the full redesign of Master League.

“METAL GEAR SOLID V: THE PHANTOM PAIN and PES 2016 will be available for the public to play for the first time at this year’s gamescom; and that´s the kind of line-up that packs a punch,” said Martin Schneider, General Manager at Konami Digital Entertainment B.V. “KONAMI is going to present two stunning games for the current console generation at the most important consumer exhibition in the world, and further showcases KONAMI’s commitment to bringing AAA-titles to the consumer.”

METAL GEAR SOLID V: THE PHANTOM PAIN will be released on September 1st, and PES 2016 on September 17th. The gamescom show will be held in Cologne from August 5th-9th. Further details and information about KONAMI’s activities and presence will be announced soon.

KONAMI´s booth is located in hall 7.1/B030. The booth for business partners and media can be found in hall 4.2/B011.

Hot off of E3 duties, Robert Peeler of Kojima Productions LA has reached out to fans asking for Feature/Option Feedback for Metal Gear Solid V: The Phantom Pain (PC) saying specifically:

RPKPLA_e3

Have you ever… loved someone?

I think at any time, any place, people can fall in love with each other. But if you love someone, you have to be able to protect them.

In my absense I’ve feared you’ve come unprotected–but no longer!

In a little over two months time we’ll have a PC version of Metal Gear Solid V: The Phantom Pain, something we’ve been working on, but while we’ve been doing our best, and reading what feedback you’ve given thus far…let’s do our best to funnel it all into this thread.

Tell us please, so that we can convey it to the development team hard at work on the PC version, what FEATURES and OPTIONS you want for the PC version of MGSV:TPP.

No guarrantees they’ll all make it in, but this game is made for you, the fans of Metal Gear, who want an amazing experience on your home computer–so help us get you there.

I’ve been inside this community all along, waiting for the right time to awaken!

Likewise, if a feature can’t be added, we’ll do our best to explain why.

With that, thanks for listening, and hope you get to hear back from me very very soon.

-KJPDev

Be sure to have your voice heard on the feedback Steam thread here: Feature/Option Feedback for Metal Gear Solid V: The Phantom Pain

Thanks to  “Snake” member of MGN’s Metal Gear Solid Steam Group for the tip.

This game play comes to us via IGN who has this exclusive. Its 40 glorious minutes of Snake in The Phantom Pain on a mission. The video itself shows deep dive of pre-mission preparations as well as the mission itself and the depth of options you have with buddies and game play options. Enjoy

A direct download of the video in 1080p 60fps can be found here (right click save as in your browser).


Alternatively, here is the same video for those having issues with the IGN player.

Word comes from Caleb Lawson Executive Producer @IGN that a 40 minute Metal Gear Solid V: The Phantom Pain demo in full 1080p60 glory on @IGN tomorrow 6/18 at 5am PT.

@JunkerHQ also let us know about this:

We will be airing this live on our twitch channel so be there!!

The video starts out with Snake in the helicopter. Sean from Kojima Productions details the collage that appears in the helicopter itself. He also covers options you have, connected to Mother Base whilst using your iDriod as well as weapon customization which is really awesome to see. You can listen to the cassette tapes like best hits from the 80’s, mission briefings, as well as set your helicopter approach music already seen in Ground Zeroes. It also shows the ability to use free roam on the map via the iDriod before the video cuts off. This is just the beginning of the presentation. Soon hopefully we will have the full presentation for us to share. Enjoy.

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